Flagship Tactical RPG

Eclipse Protocol

A squad-driven cyberpunk campaign where every extraction rewrites the city.

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Live buildClosed Alpha

12M+

Players reached

42ms

Target net latency

5

Active prototypes

24/7

Live ops telemetry

Active worlds

Games built for long-term obsession

Each title is designed as a living system: cinematic enough to pull players in, technical enough to survive competitive pressure.

Studio pipeline

Precision tech under the spectacle

We pair proven engines with proprietary tooling so artists, designers, and engineers can ship ambitious systems without losing control.

Unreal Engine 5

Cinematic worlds, Nanite environments, and performance-budgeted hero moments.

Custom C++ Netcode

Deterministic combat layers with rollback-friendly simulation paths.

Procedural Tooling

Internal generators for missions, biomes, telemetry, and QA scenario sweeps.

Next.js Web Systems

Fast publishing surfaces for community, launcher, account, and live ops portals.

Secure Identity

Account linking, entitlement checks, and platform-safe progression systems.

Realtime Telemetry

Low-noise event streams that help designers tune balance without guesswork.

Leadership

A compact team with AAA instincts

Senior developers, artists, and online systems specialists shaping every feature around readable combat, memorable worlds, and stable operations.

Mara Voss
XLinkedIn

Mara Voss

Studio Director

Jonas Rhee
GitHubLinkedIn

Jonas Rhee

Lead Gameplay Engineer

Ari Sol
ArtStationX

Ari Sol

Art Director

Kenji Arclight
GitHubLinkedIn

Kenji Arclight

Online Systems Lead

Contact & community

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Reach the studio for business, careers, creator access, or community programs. We route every message to the right operator.